Project Synopsis
This 3D animation render, made using Blender, is a simulation of playing classic Jenga, pushing blocks out from the tower one by one using metal sticks. This project is intended to utilize some of the basic fundamentals of Blender, especially motion design of rigid bodies, which dictates how objects interact with the world through gravity and collision. Other fundamentals include keyframing, camera motion, light, and material texture.
A few sound effects were added to the final render using iMovie.
